Found myself having trouble to get resources in gold league with my previous army compo. It's probably a skill issue, but I often get a one-star and missed the resources... I adapted it to something a bit beefier, without being too pricey:
Elixir needed to train it: 99000
Dark Elixir: 168
As this should be your thresholds for attacking, there's less profiles matching this, but if you're looking to push trophies AND farm resources, it's a good compromise! You'll get heaps of DE doing this!
This compo also makes sure you get the townhall down and usually the elixir storage next to it! Again, this compo is more fool proof, you can do it for cheaper, but you really have to master funnelling and other techniques to help you get what you want.
Click here to see this compo
Strategy (all from one side):
- attack from the air def side, test with one giant to see if everything is free of bombs
- release all the giants, help them get through with some wall breakers and a heal spell until they get to the first air def
- release the healers (important that they target the giants first)
- release half the minions with the giants/healer combo
- deploy all wizards, behind all that. Do not group them!
- sprinkle the minions over your wizards (if there's buildings in the corners, keep minions for those ones too)
- bring your hero to the party once funnelled, you should have a clear path to the townhall already
- watch the 2/3 stars falling while your resources are filling up!
Elixir needed to train it: 99000
Dark Elixir: 168
As this should be your thresholds for attacking, there's less profiles matching this, but if you're looking to push trophies AND farm resources, it's a good compromise! You'll get heaps of DE doing this!
This compo also makes sure you get the townhall down and usually the elixir storage next to it! Again, this compo is more fool proof, you can do it for cheaper, but you really have to master funnelling and other techniques to help you get what you want.
Click here to see this compo
Strategy (all from one side):
- attack from the air def side, test with one giant to see if everything is free of bombs
- release all the giants, help them get through with some wall breakers and a heal spell until they get to the first air def
- release the healers (important that they target the giants first)
- release half the minions with the giants/healer combo
- deploy all wizards, behind all that. Do not group them!
- sprinkle the minions over your wizards (if there's buildings in the corners, keep minions for those ones too)
- bring your hero to the party once funnelled, you should have a clear path to the townhall already
- watch the 2/3 stars falling while your resources are filling up!