Showing posts with label upgrade. Show all posts
Showing posts with label upgrade. Show all posts

Wednesday, June 17, 2015

Town Hall 6 - Upgrade Strategy

On my other profile I'm currently level 5, I didn't do any of the previous levels tutorials but level 5 is kinda getting serious already so I start now. This is the upgrade guide for level 6. I'm assuming you have 3 builders by now, if not you really should! This is the level you should be aiming at the 4th one.

 1 - Upgrading troops and spells
 2 - Upgrading village resilience
 3 - Upgrading splash damage

 1 - Upgrading troops and spells

 - lab 4
 - spell 2
 - 1 barrack 8
 - 1 army camp 6 (and repeat)

 2 - Upgrading village resilience

 - +2 spring traps
 - new giant bomb 1->2
 - new elixir collector 1->10
 - new gold mine  1->10
 - 25 walls 1->4
 - clan castle
 - 25 walls 5
 - 1 canon lvl 7
 - 1 archer lvl 7 (and repeat)

 3 - Upgrading splash damage

 - new mortar 1->4
 - mortar 4
 - air sweeper
 - new wizard 1->3
 - air defense 4
 - wizard 3
 - air sweeper 2

Tuesday, June 16, 2015

Town Hall 8 - Upgrade Strategy

So I'm almost max TH7 with my main profile and I'm thinking about the best way to upgrade to TH8. Until now my strategy was easy: madly click on all structures to check what's available and wait. But TH8 the waiting time is quite big so it's better to think those things upfront.

Anyway, I first want to have the 5th builder before doing anything. Then I'd dedicate a builder for each main tasks which are:

1 - Upgrading troops and spells
2 - Upgrading resources
3 - Upgrading splash damage
4 - Upgrading air defenses (this can be merged with builder 3 if you have only 4 builders)
5 - Upgrading single target defenses

Each time I can upgrade a hero, I stop any worker's chain of event for it... DE is annoying to keep over long period of times!

At the end upgrading the walls all the way up while perfecting TH8 wars and all... but writing all this I realise that it'll probably happen in a year or so ;)

1 - Upgrading troops and spells

This builder will upgrade things in this order:
 - Laboratory (first thing to do so I can benefit from the level5 upgrades)
 - Spell Factory (4 spells and jump spells)
 - Dark Spell Factory
 - Clan Castle (more loot)
 - Barracks 10
 - New Dark Barrack to level 2
 - Dark Spell Factory 2
 - Dark Barracks 3
 - Barracks 10
 - Dark Barracks 3
 - Barracks 10
 - Dark Barracks 4
 - Barracks 10
 - Dark Barracks 4

This builder would theoretically finish first but because mostly everything is elixir based, and we'll upgrade all the troops and spells, it'll have pauses here and now...

2 - Upgrading resources

This builder will upgrade things in this order:
 - new DE drill
 - DE drill2
 - DE drill3 (I think doing that early will yield a lot of DE on the long haul)
 - DE storage 3
 - DE storage 4 (avoid zapping)
 - new Gold Storage 1->6
 - new Elixir Storage 1->6
 - Gold Collector 12
 - Elixir Collector 12 (and repeat until they're all upgraded)
 - Gold Storage 6->11
 - Elixir Storage 6->11

3 - Upgrading splash damage

This builder will upgrade things in this order:
 - new Mortar 1->6
 - all other Mortars to lvl 6
 - new WizTower 1->5
 - all other WizTower to lvl 5
 - all WizTower to lvl 6

4 - Upgrading air defenses

 This builder will upgrade things in this order:
 - new Air def 1->6
 - both the other Air def to lvl 6
 - new Tesla 1->4
 - both the other Tesla to lvl 4
 - all Tesla to lvl 5
 - Air Sweeper 4
 - all Tesla to lvl 6

5 - Upgrading single target defenses

 This builder will upgrade things in this order:
 - Traps new + max the old ones (will let the resources for the others for a bit)
 - New Walls 1->7 (50 walls so that's 16M gold!, will be at it in between other updates)
 - new Archer Tower 1->9
 - all other Archer Towers to lvl 9
 - all Cannons to lvl 9
 - Archer Tower 10
 - Cannon 10 (and repeat)

Spells and Troops

Trying to maximise the farming first:
 - Archers
 - Barbs
 - Gobs
 - Wall Breakers
 - Heal Spell
 - Giants
 - Wizards
 - Rage spell
 - Dragons
 - All the rest!